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13 Days - The Cuban Missile Crisis, 1962

13 Days - The Cuban Missile Crisis, 1962

For 13 Days in 1962 the world stood at the brink of atomic destruction as the United States and Soviet Union faced off over missiles which had been placed in Cuba. Would the USSR back down and remove the missiles? Would the U.S. push forward with a full invasion or send bombers toward targets within the Soviet Union? Who would blink first?

13 Days is a game recreating the tension of those two weeks as players play cards which shape political events around the world. Will you spread the crisis to Berlin and Turkey? Will you take your case to the United Nations or play everything through the media? The choice is yours, but be careful--push too far and you can trigger World War Three, ensuring that the next war is fought by sticks and stones...

1 gameboard
Rule Book
Historical guide booklet
53 cards
48 wood markers

Ages: 10+
Playing Time: 45 minutes
  • Historical Cold War strategy board game under Ultra PRO's Jolly Roger Games line
  • Twilight Struggle in 45 minutes
  • Game includes a playthrough example with commentary, and a separate historical guide for the history buffs
  • Great introductory product for card-driven strategy game
  • Funded on Kickstarter!

# 11962

UPC: 0-74427-11962-1

ASIN: 0990807843

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